Blitz Play #25
3.25. Blitz Play
On FIB orders, the three protagonists rob an IAA transport carrying drug-sale money. There is only one approach, and you have to finish all five setup missions before the job opens.
3.25.1. Overview
- Start: Blitz Play intro
- It opens after you finish By the Book and Minisub. If you picked Offshore on The Merryweather Heist, you also have to finish Cargobob.
- The three of them meet Steve Haines, Dave Norton, and Andreas Sanchez and are told to rob the IAA transport. After the agents leave, Michael suggests a classic ambush.
- Leave the spot to finish, and Michael tells the group what to prepare on a group call. Dave is added to Franklin's and Trevor's contacts at this point.
- You fail if Michael dies or is threatened.
- The five setup missions
- You can do them as any of the three protagonists, and you can do other missions in between.
- Masks
- Buy three masks at the mask shop on Vespucci Beach. They can all be the same mask.
- The gold medal goals are to buy them all within 20 seconds, and to buy a white hockey mask for all three. If you do this last, the follow-up call counts toward the 20 seconds, so skip it.
- You fail if you leave the shop or the police are called. The same happens if you cannot afford them or the masks can no longer be bought.
- Boiler suits
- Buy three boiler suits at the marked Ammu-Nation, then leave the shop.
- The gold medal goals are to buy them all within 30 seconds, and to buy a different color for each of the three.
- The failure conditions match the masks, except the place you must not leave is Ammu-Nation.
- Trash truck
- Steal a trash truck driving around Mirror Park, La Mesa, and East Vinewood. Lose the two-star wanted level that sticks, then drop it at the FIB warehouse in El Burro Heights.
- The gold medal goals are to finish within 5 minutes, deliver it undamaged, and reach top speed in the trash truck. Top speed comes easily if you use Franklin's special ability.
- You fail if the trash truck is destroyed or stuck, or you leave the trash truck behind.
- Tow truck
- Steal the tow truck in front of the garage in La Puerta and leave it at the FIB warehouse. A mechanic working nearby swings a fist or chases you in a car.
- Two kinds of tow truck share the name, and this mission needs the larger one.
- The gold medal goals are to finish within 3 minutes, deliver it undamaged, and reach top speed in the tow truck. The damage check is stricter than in other missions, and even a small scratch is not allowed.
- You fail if the tow truck is destroyed or stuck, or you leave the tow truck behind.
- Getaway vehicle
- Pick a car other than a protagonist's default vehicle and work vehicles such as a bus or fire truck, park it somewhere not too close to the job site or the FIB warehouse, then report the location by phone.
- The job happens in the south of the map, so parking far away means a long drive later. There are no failure conditions and no gold medal.
- When the job opens
- On top of the five setup missions, you have to finish The Hotel Assassination, Did Somebody Say Yoga?, Hood Safari, and The Merryweather Heist.
3.25.2. The job
The plan is for Trevor to keep watch, Michael to block the road with the trash truck, and Franklin to ram the transport with the tow truck. After that the three of them take turns holding off the police that pour in.
- The ambush
- Trevor finds the transport with binoculars from up high. Once he finds it, as Michael, drive the trash truck and block the road in Cypress Flats.
- Franklin rams the transport with the tow truck from an alley and tips it onto its side. Stick a sticky bomb on the rear door and blow it, and the guards come out with their hands up; you can let them go or take them out.
- Holding off the police
- Once you grab the bearer bonds, the police come in five waves. Switch freely among the three while you fight, and Trevor is carrying an RPG.
- Wave 1: four police cars and officers on the main road
- Wave 2: NOOSE agents through the back alley, and more agents by police helicopter
- Wave 3: more units in the back alley and on the main road
- Wave 4: three snipers on the roof of the southeast building, and Trevor takes them out
- Wave 5: a second police helicopter, and Trevor shoots it down
- Escape and handoff
- When the police are cleared, Franklin drives the trash truck to where the getaway car is. Get out, blow up the trash truck, put some distance between you, then get in the getaway car.
- Then, as Michael, go to Devin Weston's house and hand over the bonds to finish.
- Finishing it lets you hire Chef as a gunman, and Ammu-Nation stocks the Assault Shotgun, Bullpup Shotgun, Combat MG, and RPG.
- Gold medal
- Shoot down the helicopter as Trevor
- Unlike the description, shooting it down as any character with any weapon counts.
- 12 headshots
- As Michael with the Combat MG, turn the special ability on and aim precisely for the head.
- Accuracy of at least 60%
- Shooting the torso with a low-damage weapon, or using a shotgun that spreads pellets, raises the number of hits.
- Switch characters 10 times
- Reasons for failure
- A protagonist dies or is busted, you leave a partner behind, or you abandon the heist
- Trevor's truck is destroyed, the trash truck is destroyed or abandoned, the tow truck is destroyed, or the trash truck or tow truck gets stuck
- Your cover is blown, or you have no sticky bomb for the transport door
- NOOSE breaks through a flank, or you are spotted because a sniper or helicopter is not dealt with
- You blow up the trash truck in front of people, or the meeting with Devin goes wrong